A picture doesn’t speak a thousand words, it speaks sixty-thousand of them! Human brain understands visuals 60,000 times faster compared to text. And stories captivate the inner, emotional being by transporting us into a different, three-dimensional world where pictures come to life. How many words is that?
“Make students gasp,” is how Stephan Murray, Columbia University’s specialist on Medieval Art History, describes the impact of high resolution (HR) artwork images. Technology is transforming the way art is studied and admired. Museums and universities are not lagging behind.
Technological upgrades create a compelling spectacle for real and virtual museum audience, establish parity between students who can afford to travel to faraway museums and those who cannot, and allow better and non-destructive specimen study, restore damaged artefacts.
Besides, they enable the artist and museum personnel to be virtually present to narrate the art-piece’s story and empower smaller museums to capture a larger audience without going big. Most importantly, these open the field for multiple artistic interpretations, making art history more prosperous.
Such developments are not going unnoticed. In 2019, the Knight Foundation granted $75,000 collectively to five museums utilizing emerging media, particularly immersive technology viz. Virtual Reality (VR) and Augmented Reality (AR), to better engage audiences.